Release notes
Player-facing notes, newest first, in plain words. Each release of the game app adds a section; the app's update banner and the website show it. Server changes that need no new app are listed under the next app release.
Version 0.2.0 (2026-10-18)
A living town - Other travellers now walk the lanes with you. Talk in the open, shout across the square, or whisper to a friend anywhere. - Chat channels like the great halls of old: your party, your company of parties, your house, your guild, the City (with the town's news from the herald), Trade, and the whole Empire. - 29 gestures: bow, wave, kneel, pour a libation, raise a toast, crown a friend with laurel, and more. - Travel as one band: your party follows its leader, at the pace of the slowest. - The Post: send letters, coin and goods from any Post Stone. Quest givers write to you too.
The wild - Beasts of the river hills roam the land: harts and fanfowl that flee, bristlebacks and grey lycisca that fight back, asps in the reeds, and, deep in the woods, the Old Ursa of the Ozari. - Night falls when the real sun sets where you stand. Carry a lamp, torch or lantern, or see only the ground at your feet. Night beasts are bolder in the dark; a full moon helps. - A clock on your map: the time, the phase of the sun and moon, and how long your hero has walked the world.
Your hero - The second art now tells you what it truly gives your calling: a Rhetor who studies Geometry becomes a Siege-Breaker. - Character cards for you and your party. - Real roofs and buildings on the town map; places you have seen stay marked.
Joining - Joining is by invite while the game is in testing. - The app will update itself when a new version is ready.
Version 0.1.0 (2026-10-17)
- The first build: make your account, choose your kingdom, city and plot, raise your house and your first hero, and step out of your door into Girardia.